Natural Gabion-Stone Wall Texture with Metal Wire Frame

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Natural Gabion-Stone Wall with Metal Wire Frame seamless PBR texture preview

Texture Info

IDstone-pbr-textured-gabion-stone-wall-for-3d-rendering
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This detailed PBR texture showcases a close-up of a gabion stone wall, composed of irregular natural stones secured within a rigid metal wire frame. The stones exhibit various earthy tones ranging from beige to gray with subtle brown and black weathered spots, lending a realistic and organic character to the surface. The metal grid is composed of straight, thin steel wires with visible bends and joints, forming square compartments that hold the stones tightly in place. The texture captures tactile roughness in the stones, characterized by uneven, rugged surfaces and minor cracks. The metal wire shows slight wear but remains structurally sound. This texture is ideal for representing gabion retaining walls, garden landscaping features, or industrial exterior details in 3D projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Due to the natural variation of stone shapes and the visible wire framework edges, this texture is not and suits applications requiring realistic non-repeating surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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