fractured basalt rock PBR texture with dark cracked stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Basalt Rock With Dark Cracked Stones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-basalt-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed surface of fractured basalt rocks arranged in a natural random pattern. The texture reveals medium to large broken stone slabs with sharp, angular edges and fine cracking throughout. The stones feature a rough yet slightly smooth surface finish with natural erosion patterns and subtle pitting visible on many rock faces. The dominant color palette is a deep charcoal gray with occasional rusty orange spots and thin vein-like cracks adding extra visual interest and realism. The texture's subtle surface variations and crisp edges provide authentic depth and tactile roughness, ideal for close-up renders. Its seamless tileability ensures it can be repeated without visible borders, making it suitable for 3D modeling, game development, architectural visualization, environment design, and VFX. This rock texture excels in creating volcanic fields, cave interiors, mountain cliffs, dungeon walls, or alien rocky terrains with a dark, moody aesthetic. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it presents a versatile resource for artists demanding realistic basalt rock surfaces with natural fracturing and weathered detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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