This high-quality seamless PBR texture showcases a detailed arrangement of large, irregularly cracked stone slabs with a striking wet and glossy surface finish. The stones display natural, sharp fractured edges and subtle layering, emphasizing their broken slate or shale appearance. The texture’s color palette consists primarily of cool dark greys and deep blacks highlighted by reflective wet surfaces that catch light dramatically, revealing fine surface cracks and erosion patterns. The gaps between the shards expose a dusty, slightly rough underlayer, enhancing the natural weathered effect. The stones appear solid and heavy with subtle micro-scratches and fine veins adding realistic detail to the rocky ground. This tiling texture is perfect for use in rugged rocky terrains, cavern or cave floors, dark dungeon environments, or fantasy landscapes requiring dramatic wet stone surfaces. It is PBR-ready and optimized for use in popular 3D software and game engines such as Blender, Unreal Engine, Unity, and 3ds Max. This texture allows artists to create immersive natural or stylized rocky scenes with strong visual depth and a moody, atmospheric quality. Use it to bring realistic broken stone ground or detailed rocky substrates to your 3D models, environment designs, and VFX projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.