Cracked White Stone Wall PBR Texture with Rough Surface and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Stone Wall with Rough Surface and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-white-stone-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a cracked white stone wall, presenting an aged and weathered look. The stones are irregularly shaped with rough, jagged edges and a visibly coarse surface. Fine cracks spiderweb across each stone, adding intricate detail and depth to the texture. Subtle pits and erosion marks break the otherwise dry and chalky-looking stone faces, emphasizing natural wear and tear. The color palette is a muted off-white with light beige undertones, giving the stones a sun-bleached, arid appearance suitable for desert or dry cliff environments. This tileable texture creates a natural stone wall pattern that can be seamlessly repeated without visible borders, ideal for 3D modeling, game development, architectural visualization, and environment design. It integrates easily with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its realistic, cracked and rugged surface fits perfectly in scenes depicting rocky cliffs, dry cave interiors, ancient dungeons with weathered walls, or fantasy terrains requiring a natural but harsh stone finish. Overall, this texture brings authenticity and tactile detail to projects requiring a brittle, cracked stone aesthetic that evokes age and exposure to harsh elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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