Cracked Basalt Rock Ground Texture with Dry Earth Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Basalt Rock Ground with Dry Earth Detailing seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-basalt-rock-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture displays a natural cracked basalt formation, characterized by irregularly shaped, dark gray to black stone slabs fragmented by deep fissures filled with dry earth and small pebbles. The stone surfaces are rugged and show subtle erosion marks and roughened patches, suggesting weathering and natural wear. The texture captures fine cracks, chips, and surface noise typical of cooled volcanic basalt rock. Warm sunlight casts soft highlights and shadows across the rough surfaces, emphasizing the uneven, fractured pattern. The tileable design ensures a continuous, non-repetitive layout for use in large terrain areas or ground coverings. Engineered for PBR workflows, it includes realistic albedo, normal, roughness, and displacement details, making it perfect for 3D modeling, game development, and architectural visualization projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture works well for volcanic landscapes, rocky cave floors, arid desert paths, dungeon flooring, or stylized fantasy environments. Its natural, organic pattern suits both realistic and artistic applications where cracked rock formations are needed.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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