This seamless PBR texture displays a natural cracked basalt formation, characterized by irregularly shaped, dark gray to black stone slabs fragmented by deep fissures filled with dry earth and small pebbles. The stone surfaces are rugged and show subtle erosion marks and roughened patches, suggesting weathering and natural wear. The texture captures fine cracks, chips, and surface noise typical of cooled volcanic basalt rock. Warm sunlight casts soft highlights and shadows across the rough surfaces, emphasizing the uneven, fractured pattern. The tileable design ensures a continuous, non-repetitive layout for use in large terrain areas or ground coverings. Engineered for PBR workflows, it includes realistic albedo, normal, roughness, and displacement details, making it perfect for 3D modeling, game development, and architectural visualization projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture works well for volcanic landscapes, rocky cave floors, arid desert paths, dungeon flooring, or stylized fantasy environments. Its natural, organic pattern suits both realistic and artistic applications where cracked rock formations are needed.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.