This seamless PBR stone texture presents a natural ground surface composed of irregular, cracked stone slabs that exhibit weathered and worn characteristics. The stones are medium to large in scale, naturally shaped with jagged edges and uneven surfaces. Their rough texture displays signs of erosion with scattered speckles and subtle dirt patches enhancing realism. Interspersed between the stones, thin cracks host sparse moss and slight organic growth, adding a damp, aged touch to the overall appearance. The color palette leans towards cool, muted grays with occasional warm undertones of brown and dark rust, emphasizing natural mineral deposits and dirt accumulation. This texture is fully tileable and optimized for physically based rendering, ensuring realistic interactions with light and shadows in 3D environments. Ideal for creating aged stone paths, rocky outdoor terrain, medieval streets, or dungeon floors, this texture integrates seamlessly with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its detailed roughness and subtle ambient occlusion cues help elevate surface fidelity in architectural visualizations, game environments, and cinematic VFX projects, especially where natural, weathered stone aesthetics are essential.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.