This seamless PBR texture showcases a cracked dark stone surface reminiscent of weathered slate or volcanic rock with natural fissures and embedded golden mineral veins. The stone exhibits a matte, rugged surface with distinct, sharp-edged cracks, creating a fragmented pattern of uneven slabs. Subtle color variations range from deep charcoal greys to lighter ashy highlights, complemented by soft golden streaks that provide a unique visual contrast and suggest mineral richness. The texture surface is rough with fine grain noise, enhancing its naturalistic appeal. Deep shadows within the crevices add depth and realism, while the golden vein details introduce an organic, precious stone look. This tileable texture is PBR-ready, supporting realistic ambient occlusion, roughness, and normal details for use in advanced rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for designing rugged mountain cliffs, dark cave interiors, mysterious dungeon floors, or stylized fantasy environments, it adds dramatic detail and authenticity to 3D models and game assets. Its high-detail, seamless design ensures natural repetition without visible tiling, making it a versatile choice for outdoor terrain and architectural visualization projects needing a dark, cracked stone aesthetic with a mineral accent twist.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.