Cracked Dark Stone Ground Seamless Texture with Golden Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dark Stone Ground with Golden Veins seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dark-stone-ground-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a cracked dark stone surface reminiscent of weathered slate or volcanic rock with natural fissures and embedded golden mineral veins. The stone exhibits a matte, rugged surface with distinct, sharp-edged cracks, creating a fragmented pattern of uneven slabs. Subtle color variations range from deep charcoal greys to lighter ashy highlights, complemented by soft golden streaks that provide a unique visual contrast and suggest mineral richness. The texture surface is rough with fine grain noise, enhancing its naturalistic appeal. Deep shadows within the crevices add depth and realism, while the golden vein details introduce an organic, precious stone look. This tileable texture is PBR-ready, supporting realistic ambient occlusion, roughness, and normal details for use in advanced rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for designing rugged mountain cliffs, dark cave interiors, mysterious dungeon floors, or stylized fantasy environments, it adds dramatic detail and authenticity to 3D models and game assets. Its high-detail, seamless design ensures natural repetition without visible tiling, making it a versatile choice for outdoor terrain and architectural visualization projects needing a dark, cracked stone aesthetic with a mineral accent twist.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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