This high-quality seamless PBR texture showcases a weathered rocky ground surface detailed with fossilized fern imprints. The stone resembles a sedimentary rock layer with smooth, eroded patches and varying roughness that provides an authentic geological feel. The fossil patterns are finely sculpted and slightly raised above the surface, exhibiting natural variations in size and orientation. The color palette ranges from cool grayish stones to warm, dusty beige and soft brown tones, evoking a vintage, ancient atmosphere. Subtle cracks, smooth chips, and stratified layering add visual depth, supporting versatile use. The texture is tileable and optimized for PBR workflows, ensuring realistic interaction with lighting and shading in 3D applications. Perfect for creating prehistoric cave interiors, fossil-rich terrain, archaeological sites, or atmospheric dungeon floors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, this texture blends natural stone roughness with ornamental fossil details to elevate any environment design or game level with authenticity and character.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.