Stone Texture of Rocky Ground with Detailed Fossilized Fern Imprints

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stone of Rocky Ground with Detailed Fossilized Fern Imprints seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-textured-rocky-ground-with-fossilized-ferns
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-quality seamless PBR texture showcases a weathered rocky ground surface detailed with fossilized fern imprints. The stone resembles a sedimentary rock layer with smooth, eroded patches and varying roughness that provides an authentic geological feel. The fossil patterns are finely sculpted and slightly raised above the surface, exhibiting natural variations in size and orientation. The color palette ranges from cool grayish stones to warm, dusty beige and soft brown tones, evoking a vintage, ancient atmosphere. Subtle cracks, smooth chips, and stratified layering add visual depth, supporting versatile use. The texture is tileable and optimized for PBR workflows, ensuring realistic interaction with lighting and shading in 3D applications. Perfect for creating prehistoric cave interiors, fossil-rich terrain, archaeological sites, or atmospheric dungeon floors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, this texture blends natural stone roughness with ornamental fossil details to elevate any environment design or game level with authenticity and character.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.