Weathered Rocky Ground PBR Texture with Cracks and Natural Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Rocky Ground with Cracks and Natural Erosion seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-weathered-rocky-ground-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-quality seamless PBR texture depicts a weathered rocky ground surface characterized by large, irregular stone formations with natural fissures and cracks. The stones vary in shape and size, presenting a realistic pattern of worn, aged rock slabs tightly packed together. Surface details include numerous micro-cracks, rough weathered spots, and subtle pockmarks, conveying strong erosion and natural aging over time. The color palette ranges from beige and light tan to muted browns, with occasional hints of reddish and greyish hues representing natural mineral deposits and dirt. Some areas show faint dust and soil speckles settled within crevices, enhancing authenticity. The texture is tileable and PBR-ready, optimized for realistic shading and lighting workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits natural cliff faces, canyon walls, rocky paths, and outdoor terrain environments requiring detailed, weather-worn stone ground with rough textures. Perfect for environment designers and 3D artists needing a natural, rugged stone ground surface for fantasy scenes, desert landscapes, or ancient ruin floors where aged stone erosion is critical for visual storytelling.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.