Stone Texture of Dark Cracked Lava Rock with Glowing Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Dark Cracked Lava Rock with Glowing Fissures seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-volcanic-cracked-lava-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture features a highly detailed volcanic rock surface characterized by large irregular cracked slabs of dark, rough basalt-like stone. The rock surface has a slightly glossy, moist finish accentuating its natural volcanic origin. Deep fissures between the stone slabs glow vividly with bright molten lava orange, simulating intense heat and volcanic activity beneath the surface. Fine cracks and smaller fractures add complexity, while occasional scattered glowing embers enhance the fiery effect. The stone slabs exhibit uneven height and subtle erosion patterns, creating realistic natural depth and volume. This texture tiles perfectly, making it ideal for expansive volcanic terrains or stylized fantasy dungeons featuring lava flows. Compatible with Blender, Unreal Engine, Unity, and 3ds Max, it suits game development, cinematic VFX, architectural visualization, and environment design scenarios requiring dramatic volcanic ground, cave floors, or lava crusts. Its dynamic contrast of dark volcanic stone and glowing lava fissures conveys a powerful, hot, and molten mood, suitable for realistic outdoor volcanic regions or fantasy infernal landscapes where fiery geology reigns supreme. This distinct PBR material enables artists to build immersive fiery rock surfaces with physical accuracy and dramatic visual impact.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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