cracked dry stone ground PBR texture with natural earth tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Stone Ground With Natural Earth Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-stone-ground-texture-5
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed cracked dry stone ground, composed of irregularly shaped stone slabs separated by deep fissures. The stones have a weathered and eroded surface, with distinctive fine cracks spidering across each slab, emphasizing the natural aging process. The color palette is dominated by muted greys and beige tones, with subtle earthy accents where dirt and small patches of moss occupy the crevices. Surface roughness varies naturally, showing some slightly smooth patches amid rough, cracked textures, enhancing realism. The cracks and crevices create a strong pattern of disconnected stone plates with visible erosion edges, evoking dry, arid terrain or aged pavement. This texture is fully seamless and tileable, making it ideal for realistic outdoor environments such as dried riverbeds, cracked earth surfaces, rocky paths, or ruined stone floors in scenes. It is PBR-ready and optimized for use in 3D modeling and rendering software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its realistic detail works well in game design, architectural visualization, environment creation, and VFX projects targeting natural or post-apocalyptic settings. Artists can incorporate this texture to add authenticity and atmospheric depth to scenes featuring withered landscapes, desertified ground, or weatherworn stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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