Mossy Cobblestone Ground PBR Texture with Weathered Stones and Greenery

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mossy Cobblestone Ground with Weathered Stones and Greenery seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-cobblestone-ground-texture-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases irregularly shaped cobblestone blocks arranged in a natural, tileable ground pattern. Each stone exhibits a rough, weathered surface marked by chips, small dents, and subtle cracks. The stones primarily show a muted grey tone with subtle discoloration from wear, along with faint speckles adding to the natural aged look. In the crevices between stones, vibrant green moss and small ground plants flourish, providing visually rich contrast and enhancing realism. Scattered tiny yellow lichen spots and leaf debris add further texture complexity, suggesting an environment exposed to natural weathering and organic growth over time. The stones have a matte finish with moderately worn edges, hinting at long-term outdoor use. Equipped with seamless tiling and fully PBR-ready maps, this texture integrates cleanly in 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for authentic medieval street pavements, fantasy village pathways, ruined castle grounds, or worn dungeon floors, this mossy cobblestone texture adds immersive detail to outdoor scenes that require natural aging elements and organic decay effects. Its subtle color and intricate plant life between stones lend an atmospheric look for both realistic and stylized projects in game development, architecture visualization, environment design, VFX, and product rendering.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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