Weathered Stone Wall PBR Texture with Rough Layered Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Rough Layered Blocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-41
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a highly detailed weathered stone wall composed of large rectangular blocks arranged in a staggered pattern. Each stone displays natural erosion patterns with visible cracks, chips, and rough stratified layers that evoke the appearance of old, sedimentary rock surfaces. The texture showcases a muted earth-tone palette combining warm browns, greys, and subtle ochre highlights that enhance the aged and natural look of the stone. The surface finish appears rough and matte, with no glossiness, emphasizing a dry, dusty appearance typical of outdoor stone walls subject to weather exposure over time. The mortar joints between stones are narrow and subtly recessed, filled with a coarse, dark cement-like material that adds depth to the overall pattern. This tileable texture is PBR-ready, supporting realistic lighting responses suitable for physically based rendering workflows. It is perfectly suited for applications in 3D modeling, game development, architectural visualization, environment design, and VFX projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This stone wall fits best in scenes depicting ancient or medieval architecture, castle walls, dungeon settings, or rustic outdoor environments requiring authentic masonry visualization. Its natural erosion and weathering details make it ideal for realistic terrains or structures exposed to time and the elements, offering a unique, tactile character to any digital asset or environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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