Weathered Stone Wall PBR Texture with Cracked Slate Look

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Cracked Slate Look seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-43
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a weathered stone wall composed of large irregular slate-like stones arranged naturally. Each stone displays realistic surface details including fine cracks, subtle erosion marks, and softly rounded edges that reflect years of wear. The stones have a matte finish enhanced by dusty earth tones nestled in the crevices, giving depth and natural variation. The color palette consists mainly of cool grays and muted beiges, with soft light highlights emphasizing surface intricacies and layering between stones. The pattern is irregular, mimicking stacked rock slabs with natural fissures and gaps rather than uniform bricks or tiles. Textural features include subtle stratification on stone faces and gentle roughness conveying aged stone surfaces. Designed as a seamless tileable texture, it is fully PBR-ready to work efficiently within rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This stone wall texture is ideal for use in architectural visualization, game environments depicting medieval or rustic settings, rocky cliff surfaces, or fantasy terrain construction. Its authentic worn stone look allows artists to add realistic stone masonry elements to outdoor walls, dungeon interiors, or rocky ground surfaces requiring a naturally weathered aesthetic. The balance between clean edges and time-worn erosion makes it a versatile asset for detailed 3D scenes demanding high-quality stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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