Cracked Stone Texture Featuring Weathered gray and Brown Rock Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Featuring Weathered gray and Brown Rock Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-texture-with-weathered-rock-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a detailed cracked stone surface characterized by large irregular rock slabs with prominent fractures and pronounced fissures. The stone displays a natural weathered appearance combining cool grey shades with earthy brown and rusty hues, simulating mineral stains and aged erosion. The texture exhibits rough, uneven surfaces where subtle cracking patterns and fine speckles create authentic surface variation. The broad separations in the rock simulate geological stress fractures, enhancing realism in terrain or structural hardscape simulations. No moss or organic growth is present, instead the surface suggests dry, exposed stone possibly found in arid rocky cliffs or rugged mountain outcrops. Its neutral to warm color palette allows flexible application across realistic outdoor scenes, dungeon walls, or natural cave environments. This tileable texture is PBR-ready with well-defined surface relief suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for 3D modeling, game development, architectural visualization, and environment design. Its natural cracked pattern and weathered coloration provide a unique base for any project requiring a rugged rock surface with a visually compelling yet natural stone aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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