Weathered Sandstone Rock PBR Texture with Layered Rough Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Sandstone Rock with Layered Rough Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-sandstone-rock-texture-for-3d-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a realistic surface of weathered sandstone rock. The texture features irregularly shaped, layered stone slabs with pronounced roughness and cracked edges, emphasizing natural erosion and sedimentary wear. The stone layers exhibit a stratified structure with subtle variations in height, creating depth and realistic shadowing effects. The surface finish is predominantly matte with coarse grain detail, showing fine cracks and gentle chips that enhance the age-worn aspect. The sandstone color palette combines warm beige and light ochre tones, with slightly darker areas in the crevices adding contrast and natural shading. The texture simulates natural ground or cliff faces, illustrating weathered rock surfaces found in arid environments or desert canyons. Its tileable design allows seamless repetition, ideal for extending the texture across large terrain areas in 3D scenes. PBR-ready maps ensure accurate material response under dynamic lighting setups, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other modern 3D modeling and game development software. This sandstone rock texture can enhance realism in outdoor natural environments, mountainous terrain, canyon cliffs, archaeological ruins, or stylized fantasy deserts. Its detailed erosion marks and layered rock structure make it perfect for scenes requiring aged geological features or natural rocky ground layers.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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