Stone Texture of Smooth Rounded Pebble Ground in Muted Earth Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Smooth Rounded Pebble Ground in Muted Earth Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-smooth-pebble-ground-texture-for-3d-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D PBR texture displays a dense scattering of smooth, rounded pebbles and stones with varied shapes and sizes, ranging from small gravel-like pieces to larger, flatter rocks. The surface finish is predominantly matte with natural slight sheen highlights, resembling river-smoothed stones worn by water and sun exposure. The stone palette contains a harmonious mixture of muted grey, beige, soft buff, and subtle blue-gray shades, accented with gentle white and brown weathering marks and occasional mineral veins. The intricate pattern of pebbles fits tightly together, leaving minimal gaps filled by smaller grains, evoking a natural river stream bed or garden pathway. The texture preserves realistic roughness and bump details that enhance its tactile appeal, while remaining perfectly tileable for seamless repetition. Its naturalistic look is ideal for outdoor scenes featuring riversides, rocky grounds, garden landscapes, or even stylized natural environments in games, VFX, and architectural visualization. This PBR-ready material integrates smoothly with major 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, facilitating easy use in realistic and fantasy terrains that require authentic stone ground surfaces with smooth rounded rock details.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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