Stone Texture of Cracked Rocky Ground with Natural Moss Accents

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Cracked Rocky Ground with Natural Moss Accents seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rocky-ground-texture-with-moss
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a natural cracked rocky ground composed of large, flat stone slabs with defined fractures between them. The rocks have a weathered appearance with fine surface imperfections like small chips and erosion patterns, giving a realistically worn and rugged look. The surface is mostly matte with soft shadows accentuating the depth of the cracks and the irregular rock shapes. Subtle moss deposits appear within the deeper fissures, adding a touch of organic detail and color contrast amidst the muted gray and brown hues. Dark soil or ground fills the gaps between slabs, emphasizing the separation and natural layering of the stone formation. The overall pattern is natural and random, mimicking fractured cliff rocks or rocky terrain found in mountainous or forest environments. This seamless tileable texture is PBR-ready, providing accurate material response for physically-based rendering workflows. It is perfectly suited for game development, architectural visualization, VFX, and environment design in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating realistic outdoor terrain, rocky paths, cliff surfaces, or rocky caves, this texture conveys an authentic natural stone ground with an aged, time-worn character. Its photorealistic detail and organic color palette will enhance any 3D scene requiring rugged stone ground visuals with subtle green moss accents.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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