Cracked Stone Ground Seamless Texture with Rough Surface and Subtle Dirt

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Rough Surface and Subtle Dirt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-for-3d-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture features irregular, cracked stone slabs arranged in a natural, non-uniform pattern. The stone surfaces exhibit subtle cracks and fractures with varied depth, enhancing the realism of worn, aged stone. Each slab shows slight surface roughness with matte finish and soft edges chipped by erosion. Between these slabs lies a detailed underlying rough dirt ground with fine granular structures and occasional patches of beige sediment, adding a natural transition and depth. The color palette is predominantly cool grey with blue undertones, contrasted by warm beige dirt highlights near the slab edges. This tileable texture lends itself perfectly to outdoor rocky terrains, abandoned or ancient paved paths, weathered cave floors, and dungeon ground surfaces. It integrates seamlessly into 3D modeling, game development, architectural visualization, and environment design workflows for engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The realistic cracked stone pattern and dirt interspaces create authentic ambiance for scenes requiring rugged, natural stone ground or damaged paved surfaces in fantasy or realistic settings. Its subtle dirt and erosion details add further depth and tactile feel, making it a unique natural stone base for diverse creative projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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