This high-quality seamless PBR texture features irregular, cracked stone slabs arranged in a natural, non-uniform pattern. The stone surfaces exhibit subtle cracks and fractures with varied depth, enhancing the realism of worn, aged stone. Each slab shows slight surface roughness with matte finish and soft edges chipped by erosion. Between these slabs lies a detailed underlying rough dirt ground with fine granular structures and occasional patches of beige sediment, adding a natural transition and depth. The color palette is predominantly cool grey with blue undertones, contrasted by warm beige dirt highlights near the slab edges. This tileable texture lends itself perfectly to outdoor rocky terrains, abandoned or ancient paved paths, weathered cave floors, and dungeon ground surfaces. It integrates seamlessly into 3D modeling, game development, architectural visualization, and environment design workflows for engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The realistic cracked stone pattern and dirt interspaces create authentic ambiance for scenes requiring rugged, natural stone ground or damaged paved surfaces in fantasy or realistic settings. Its subtle dirt and erosion details add further depth and tactile feel, making it a unique natural stone base for diverse creative projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.