This highly detailed seamless PBR texture showcases large stone slabs fractured with prominent cracks and fissures, revealing earthy soil and layered stone edges underneath. The surface exhibits an aged, weathered appearance with subtle variations in beige, tan, and light gray tones, combined with natural dirt accumulation and slight erosion details. The stones have uneven, chipped edges and stratified layering that enhances the visual depth and realism, featuring some fine cracks and color patches that simulate natural wear. The texture maintains a balanced roughness, with matte stone surfaces contrasting the darker, deeper crevices filled with soil and small debris. This tileable material is ideal for creating realistic rocky grounds, dried riverbeds, cliff footings, or weather-beaten stone floors in digital 3D scenes. Its PBR-ready setup ensures compatibility with popular 3D software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically accurate lighting and shader workflows. Perfect for environment design in outdoor nature scenes, rocky canyon floors, arid landscapes, or post-apocalyptic terrain where cracked stone surfaces dominate, this texture provides versatility and realism for 3D artists seeking authentic geological ground materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.