Cracked Stone Ground PBR Texture with Weathered Layers and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Weathered Layers and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture showcases large stone slabs fractured with prominent cracks and fissures, revealing earthy soil and layered stone edges underneath. The surface exhibits an aged, weathered appearance with subtle variations in beige, tan, and light gray tones, combined with natural dirt accumulation and slight erosion details. The stones have uneven, chipped edges and stratified layering that enhances the visual depth and realism, featuring some fine cracks and color patches that simulate natural wear. The texture maintains a balanced roughness, with matte stone surfaces contrasting the darker, deeper crevices filled with soil and small debris. This tileable material is ideal for creating realistic rocky grounds, dried riverbeds, cliff footings, or weather-beaten stone floors in digital 3D scenes. Its PBR-ready setup ensures compatibility with popular 3D software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically accurate lighting and shader workflows. Perfect for environment design in outdoor nature scenes, rocky canyon floors, arid landscapes, or post-apocalyptic terrain where cracked stone surfaces dominate, this texture provides versatility and realism for 3D artists seeking authentic geological ground materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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