Cracked Rocky Wall PBR Texture with Layered Slate Gray Stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Rocky Wall with Layered Slate Gray Stones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rocky-wall-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore the intricate details of this seamless 3D PBR texture showcasing a cracked rocky wall composed of layered, angular stone slabs. The stones display a complex pattern of natural fractures and chips, revealing sharp edges along with soft surface erosion and weathering. The color palette is dominated by cool slate gray shades interspersed with subtle beige and brown undertones, enhancing the natural rock formation's depth. Fine cracks and fissures trace irregular paths across the stones, complemented by delicate surface noise that mimics natural roughness and wear. The surface finish is predominantly matte with gentle lighting contrasts accentuating the geometric layering and fracturing effects. This texture is perfectly seamless and PBR-ready, facilitating realistic rendering with physically accurate reflections and shading. It is well-suited for use in mountain cliffs, rocky cave walls, ancient dungeon passages, or any environment requiring rugged, fractured stone surfaces. Compatible with popular 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances environment designs, game worlds, architectural visualizations, and VFX projects requiring high-quality stone rock detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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