Weathered Rock Ground Texture with Rust and Gray Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Rock Ground with Rust and Gray Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-rock-ground-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a natural rocky ground surface made up of irregularly shaped, weathered rock slabs. The stones range in large to medium scale, featuring cracked edges and visible fissures that emphasize age and erosion. The surface finish is rough and gritty, with subtle variations in wear and minor chipped edges that enhance the authentic weathered appearance. The color palette predominantly combines warm rusty reds with cooler grays and muted browns, offering a rich and naturalistic stone look often found in rugged outdoor environments. Fine details such as subtle rock veins and natural discolorations add depth and character to the texture, while the absence of any moss or lichen focuses on the dry, arid feel of the formation. Its arrangement mimics a natural scatter of fractured rock beds rather than uniform tile or brick patterns, making it ideal for realistic applications. This texture is fully seamless and PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D tools. It works perfectly for mountain cliffs, canyon floors, rocky pathways, dungeon floors, and environment design where a rugged, natural stone surface is needed. Its distinctive cracked and weathered look adds authenticity and detail to fantasy terrains or realistic outdoor scenes requiring a dry, worn rocky ground effect.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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