This seamless PBR texture showcases a detailed slate stone surface composed of medium to large stone slabs fractured sharply with natural irregular cracks. Each stone piece has a distinct flat, layered structure typical of slate, displaying stratified surface patterns and varying shades of dark gray, bluish-gray, and hints of warm brown weathering. The texture reveals subtle scratches and erosion marks with light veins and fissures emphasizing the rock's natural geological formation. The stones appear rough and matte with slightly dusty patches and minimal dirt settling into the deeper crevices, enhancing authenticity. This tileable texture is ideal for 3D artists aiming to craft mountain cliffs, rocky cave floors, rugged dungeon walls, or outdoor terrain requiring weathered stone materials. Fully PBR-ready, it supports realistic lighting and material interaction in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its unique cracked and stratified slate look provides immersive realism for environment design, game development, architectural visualization, and cinematic VFX projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.