Slate Stone Rock PBR Texture with Cracked and Stratified Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Slate Stone Rock with Cracked and Stratified Details seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-cracked-slate-stone-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a detailed slate stone surface composed of medium to large stone slabs fractured sharply with natural irregular cracks. Each stone piece has a distinct flat, layered structure typical of slate, displaying stratified surface patterns and varying shades of dark gray, bluish-gray, and hints of warm brown weathering. The texture reveals subtle scratches and erosion marks with light veins and fissures emphasizing the rock's natural geological formation. The stones appear rough and matte with slightly dusty patches and minimal dirt settling into the deeper crevices, enhancing authenticity. This tileable texture is ideal for 3D artists aiming to craft mountain cliffs, rocky cave floors, rugged dungeon walls, or outdoor terrain requiring weathered stone materials. Fully PBR-ready, it supports realistic lighting and material interaction in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its unique cracked and stratified slate look provides immersive realism for environment design, game development, architectural visualization, and cinematic VFX projects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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