Terrazzo Stone PBR Texture Featuring Multicolored Rock Fragments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Terrazzo Stone Featuring Multicolored Rock Fragments seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-terrazzo-stone-texture-with-mixed-rock-fragments-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture captures the unique appearance of terrazzo stone—a classic composite flooring material. It features a diverse assortment of irregularly shaped rock fragments, varying in size from medium to small, embedded within a smooth cream-colored cement matrix. The fragments include a mix of earthy shades such as warm beige, rusty terracotta, deep charcoal black, and muted gray, each showing subtle veins, speckles, and natural marble-like patterns. The surface is polished with a slight sheen and showcases delicate fissures and micro-cracks on select fragments, adding realism and aged charm. The texture’s natural randomness and detailed fragment edges create a refined aesthetic that blends modern design with timeless stone crafts. This tileable PBR-ready texture fits perfectly into architectural visualization projects, interior design renderings, sophisticated flooring, or decorative wall surfaces in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for contemporary indoor environments, luxury commercial spaces, and stylized game terrains seeking a nuanced stone composite look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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