Stone Texture of Rugged Beige-Gray Cliff Rock with Natural Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Rugged Beige-Gray Cliff Rock with Natural Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-textured-rugged-cliff-rock-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a tightly interlocked surface of rugged cliff rock characterized by its beige to light gray color palette with subtle warm undertones. The stone formations display naturally irregular shapes with sharp edges and fractured surfaces, showcasing a complex network of weathered cracks and fine fissures across each rock face. Surface detail includes lightly eroded patches and subtle roughness variations, lending an authentic rugged feel typical of exposed cliff or canyon walls. The natural stratification and layering of the stone evoke sedimentary rock qualities, while the overall matte finish enhances realism in any lighting scenario. Thanks to its seamless tileability, this texture can be applied continuously without visible repetition, perfect for large-scale environment design. As a PBR-ready asset, it includes detailed albedo, normal, and roughness maps compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its naturalistic appearance fits beautifully in mountain cliff terrains, canyon walls, rocky caves, dungeon backdrops, and realistic outdoor environments requiring a robust, geological stone surface. Whether for game development, architectural visualization, or VFX, this texture adds depth and authenticity to rugged stone surfaces in 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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