This seamless 3D PBR cobblestone texture features worn and irregular stone blocks arranged in a tight, tileable pattern. Each cobble presents a rough and weathered surface with subtle erosion marks, scratches, and patches of light and dark discoloration, conveying authentic age and natural exposure. The stones vary slightly in shape and height, adding realistic variation. Between the cobbles, bright green moss and small tufts of grass sprout abundantly, filling crevices and softening the rough stone edges with an organic touch. The overall color palette is primarily cool gray with patches of earthy mossy green and scattered white lichen growth, enhancing the texture's natural, outdoor aesthetic. This texture is perfectly suited for creating aged medieval streets, fantasy village paths, dungeon floors, or realistic outdoor ground surfaces. It is fully seamless and optimized for PBR workflows, integrating smoothly into game engines like Unreal Engine, Unity, and rendering software such as Blender, 3ds Max, and Cinema 4D. Its blend of sharp stone detail and natural moss growth makes it ideal for environment design requiring a blend of hard surfaces and soft vegetation overgrowth in historical or fantasy settings.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.