Weathered Stone Wall PBR Texture Featuring Rough, Cracked Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall Featuring Rough, Cracked Blocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-rough-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a weathered stone wall composed of rectangular blocks with pronounced rough surfaces and detailed natural wear. Each block features cracks, chips, and subtle erosion patterns that give the stone an aged, rugged appearance. The stones display a mix of cool grey shades combined with warm brown accents, enhancing the realistic texture of weathered rock. The blocks are arranged in a slightly offset pattern, creating an authentic masonry look, while their surfaces exhibit varied erosion and dust accumulation, suggesting exposure to the elements over time. The material surface is matte with some subtle highlights that imply occasional moisture or mineral deposits without appearing glossy. This tileable texture is optimized for seamless integration into 3D environments, ideal for use in game design, architectural visualization, or VFX projects within popular engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits detailed medieval fortress walls, dungeon interiors, rocky retaining walls, or fantasy castles, where a rugged, natural stone aesthetic is required. The combination of realistic cracks, chipped edges, and variations in color and texture make this PBR-ready stone wall material stand out for any high-quality outdoor or environment design scene.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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