Dark Cracked Rock Ground PBR Texture with Natural Stone Plates

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Dark Cracked Rock Ground with Natural Stone Plates seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-dark-cracked-rock-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a natural arrangement of dark, cracked rock plates resembling weathered stone slabs cracked and split by natural forces. The rock surfaces exhibit rough, uneven textures with fine erosion marks, subtle dirt patches, and natural surface noise, providing a highly realistic and tactile feel. The cracks between the large stone plates are deep and irregular, emphasizing the fractured rock formation. The color palette centers on cool dark grays with hints of muted browns and subtle earthy tones, evoking the look of aged volcanic or slate rock. The surface finish is matte and rugged, conveying a naturally rough and dry stone ground. As this texture is tileable and PBR-ready, it is ideal for use in 3D environments requiring authentic rocky surfaces, such as cliff faces, rugged cave floors, mountain paths, or ancient dungeon floors in both realistic and stylized scenes. Compatible with major software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture supports physically-based rendering workflows for visually consistent lighting and shadows. Its large cracked stone pattern with realistic surface details makes it highly suitable for visualizations, game level design, and film VFX requiring natural, aged stone ground surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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