This seamless PBR texture showcases a natural arrangement of dark, cracked rock plates resembling weathered stone slabs cracked and split by natural forces. The rock surfaces exhibit rough, uneven textures with fine erosion marks, subtle dirt patches, and natural surface noise, providing a highly realistic and tactile feel. The cracks between the large stone plates are deep and irregular, emphasizing the fractured rock formation. The color palette centers on cool dark grays with hints of muted browns and subtle earthy tones, evoking the look of aged volcanic or slate rock. The surface finish is matte and rugged, conveying a naturally rough and dry stone ground. As this texture is tileable and PBR-ready, it is ideal for use in 3D environments requiring authentic rocky surfaces, such as cliff faces, rugged cave floors, mountain paths, or ancient dungeon floors in both realistic and stylized scenes. Compatible with major software and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture supports physically-based rendering workflows for visually consistent lighting and shadows. Its large cracked stone pattern with realistic surface details makes it highly suitable for visualizations, game level design, and film VFX requiring natural, aged stone ground surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.