Cracked Stone Ground PBR Texture in Earthy Brown and Gray Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground in Earthy Brown and Gray Tones seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-with-earth-tones
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture features a rugged cracked stone ground composed of interconnected irregular slabs of weathered rock. The stones exhibit earthy browns and muted grays, with subtle variations in shade and soft weathering effects. Fine cracks and chips run across the surface, adding natural detail and character. The gaps between stones reveal tightly packed dark soil and small pebbles, enhancing realism. The stone surfaces appear moderately rough with subtle erosion patterns, including minor layers and crevices, showcasing natural aging without excessive moss or dirt coverage. The texture tiles flawlessly for smooth repetition, making it an excellent choice for realistic outdoor terrains, medieval streets, dungeon floors, rocky paths, or cave environments. It is fully PBR-ready, designed for versatile use in major 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its dusty matte finish combined with warm and cool neutral tones creates an authentic and grounded appearance, ideal for environment design, game development, architectural visualization, or VFX projects requiring natural cracked stone ground surfaces.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.