Layered Cliff Rock PBR Texture with Weathered Stone Layers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Layered Cliff Rock with Weathered Stone Layers seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-layered-cliff-rock-texture-realistic-stone
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D texture showcases a vividly detailed, weathered cliff rock surface with stratified, layered stone slabs. The stone layers are clearly delineated by visible cracks and erosion lines, creating a natural rugged pattern with subtle depth variations. Earthy tones of cool greys and warm beige blend effortlessly, displaying natural weathering effects and slight dirt deposits. The surface finish is rough and matte with delicate sharp edges around each stratified layer, reflecting realistic geological formations typical of rocky cliffs or canyon walls. Fine fissures and subtle color gradations contribute to an authentic aged look, making this texture suitable for realistic outdoor mountainous environments, rocky terrains, or cave walls. Ready for PBR workflows, it supports physically accurate material representation with seamless tiling across 3D models, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether you're designing detailed natural environments, rugged dungeon cliffs, or fantasy terrains, this texture provides a highly realistic stone surface effect distinct for its complex stratifications and natural weathering patterns.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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