This meticulously crafted seamless PBR texture showcases weathered stone slabs forming a natural ground surface with pronounced cracks and rugged edges. Each stone exhibits a leathery roughness with sporadic chips and fissures, emphasizing an aged look. Interspersed between the stones is lush green moss that fills the gaps, adding organic contrast and bringing life to the scene. The stones have a muted earthy brown-gray palette with subtle variations and patches of dirt and erosion, giving a realistic outdoor weathered stone impression. Moss details vary in density and brightness, enhancing the natural feel and depth. The overall texture balances organic randomness with a tiled layout that seamlessly repeats without visible borders, making it ideal for ground surfaces requiring a harmonious blend of stone and vegetation. This texture is fully PBR ready for accurate material response under different lighting and rendering engines. It is well suited for environments like damp forest floors, ancient dungeon grounds, medieval courtyards, or fantasy pathways. It supports use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software for game development, architectural visualization, environment design, and product rendering. This unique mossy cracked stone surface adds authenticity and atmosphere, lending natural aesthetics to diverse outdoor and fantasy scenes with a worn stone charm.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.