Mossy Cracked Stone Ground PBR Texture with Weathered Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mossy Cracked Stone Ground with Weathered Details seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-cracked-stone-ground-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This meticulously crafted seamless PBR texture showcases weathered stone slabs forming a natural ground surface with pronounced cracks and rugged edges. Each stone exhibits a leathery roughness with sporadic chips and fissures, emphasizing an aged look. Interspersed between the stones is lush green moss that fills the gaps, adding organic contrast and bringing life to the scene. The stones have a muted earthy brown-gray palette with subtle variations and patches of dirt and erosion, giving a realistic outdoor weathered stone impression. Moss details vary in density and brightness, enhancing the natural feel and depth. The overall texture balances organic randomness with a tiled layout that seamlessly repeats without visible borders, making it ideal for ground surfaces requiring a harmonious blend of stone and vegetation. This texture is fully PBR ready for accurate material response under different lighting and rendering engines. It is well suited for environments like damp forest floors, ancient dungeon grounds, medieval courtyards, or fantasy pathways. It supports use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software for game development, architectural visualization, environment design, and product rendering. This unique mossy cracked stone surface adds authenticity and atmosphere, lending natural aesthetics to diverse outdoor and fantasy scenes with a worn stone charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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