Agate Stone Slab PBR Texture with Orange and gray Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Agate Stone Slab with Orange and gray Patterns seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-agate-stone-slab-texture-for-3d-ground
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a natural arrangement of polished agate stone slabs, showcasing organic cross-sections with intricate banding and translucency. The stones display soft, rounded edges and a mosaic-like pattern that fits together tightly with subtle cracks and natural fissures adding authenticity. The texture exhibits warm orange hues radiating from the slab centers, smoothly transitioning into muted greys and creamy beige tones towards the edges. Fine white veins and delicate inclusions create rich visual complexity, capturing the semi-translucent, crystalline nature of real agate stones. The surface finish appears smooth and slightly glossy with subtle variations in roughness to emphasize the polished mineral quality. Ideal for highly detailed 3D environments, this texture is perfectly suited for decorative ground surfaces, natural stone flooring, fantasy terrain details, or gem-like architectural features. Its seamless tileability ensures flawless repetition in any 3D modeling or game engine project, including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This unique agate stone pattern brings natural elegance and visual depth to realistic outdoor paths, cave floors, or stylized fantastical environments requiring nuanced stone detail and rich color variation without obvious tiling artifacts.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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