Moss-Covered Cobblestone Street PBR Texture with Lush Greenery

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Moss-Covered Cobblestone Street with Lush Greenery seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-moss-covered-cobblestone-street-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture presents a weathered cobblestone street surface, composed of uneven, roughly squared stones with chipped edges and slight erosion. Each stone features surface irregularities including subtle cracks, pitted spots, and rough grainy areas that add to its realistic aged appearance. Bright green moss and small leafy plants thrive abundantly between the gaps and crevices, bringing vibrant natural life to the cold gray stones. The moss ranges from fine, velvety patches to lush clusters, while the plants have sharp, elongated leaves that contrast beautifully with the stone texture. The surface finish appears matte and slightly dusty, suggesting an outdoor environment unaffected by heavy polishing or wear but aged by nature. This texture is fully seamless and tileable, ideal for 3D models requiring natural stone pavement with organic growth. PBR-ready maps ensure photorealistic rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfectly suited for medieval streets, fantasy outdoor paths, historic village pavements, or natural overgrown ruins in game development, architectural visualizations, and environmental design. The unique combination of rough stone, natural erosion, and dense moss creates an immersive terrain base that can enhance realistic or stylized outdoor scenes with natural authenticity and character.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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