Mossy Stone Pavement PBR Texture with Lush Green Growth

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mossy Stone Pavement with Lush Green Growth Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-stone-pavement-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases rugged stone pavement tiles characterized by their weathered, irregular surfaces and distinct green moss growth spreading organically across the stone faces. Each tile presents a natural stone look with uneven edges and varying surface roughness, highlighted by subtle cracks and darkened crevices that enhance the aged feel. The color palette combines cool gray stone tones with vivid mossy greens and sporadic touches of yellow foliage, emphasizing a damp, shaded environment typical of forest floors, ancient ruins, or forgotten pathways. Detailed plants resembling small leafy sprigs emerge from the joints, adding an extra layer of realism and natural decay to the stone arrangement. The surface finish is matte and slightly rough, indicative of outdoor exposure and erosion, with natural dirt and lichen accents scattered across. This tileable texture is fully PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It will elevate scenes such as medieval courtyards, dungeon floors, or fantasy terrain maps requiring aged stonework with vibrant natural reintegration. The organic moss and plant detail blend seamlessly, allowing endless repetition without obvious borders, making it ideal for large area coverage in environmental design and product renderings.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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