Stone Texture of Cracked Cliff Rock Surface with Layered Crevices

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Cracked Cliff Rock Surface with Layered Crevices seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-cliff-rock-texture-for-3d-environments
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a cracked cliff rock surface characterized by its angular, layered formations and intricate crevices that mimic natural erosion patterns. The rock features large, sharp-edged slabs and plates with subtle stratified layers, creating deep fissures and shadows that emphasize depth and realism. The surface finish is rough and matte with visible wear along the edges, contributing to an authentic weathered appearance. The color palette consists predominantly of cool greys and muted beige tones, with softer gradients transitioning between shadows and highlights, providing a natural stone look without any moss or dirt overlays. The thin, dark cracks weave organically through the composition, highlighting the fractured geology and enhancing the complexity of the surface. This texture is perfectly tileable and PBR-ready, ensuring it integrates seamlessly into 3D models and environments without visible repetition. It is especially suited for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for applications such as mountainous cliffs, rocky cave walls, rugged terrain, or detailed dungeon settings that require a realistic stone surface. Its naturalistic detail and subtle color variations make it an ideal choice for creating immersive outdoor environments or stylized yet believable fantasy terrains.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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