PBR Seamless Realistic Gray Marble Stone Texture 4K

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Realistic Gray Marble Stone seamless PBR texture preview

Texture Info

IDstone-pbr-seamless-stone-texture-realistic-gray-marble-4k
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K PBR seamless stone texture showcases a natural gray marble surface with intricate veining patterns and subtle variations in tone. The texture exhibits a mix of light and dark gray hues with soft, cloud-like patches and delicate linear veins typical of natural marble formations. Fine scratches and slight surface irregularities add a realistic touch of wear and age, making it highly suitable for close-up renders needing authentic stone detail. The texture is tileable, providing smooth transitions on all edges without visible seams. Ideal for architectural visualizations, flooring, walls, countertops, or decorative elements in 3D environments such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The neutral gray palette allows versatile integration with various materials and lighting setups, enhancing realism in scenes requiring stone surfaces with subtle weathering effects. This high-quality PBR asset includes detailed diffuse, normal, roughness, and other maps necessary for physically accurate renders and materials.

Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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