Cracked Clay Stone Ground Texture with Dry Earth Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Clay Stone Ground with Dry Earth Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-clay-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture perfectly captures the intricate details of cracked, dry clay stone ground. The surface showcases broad, irregular stone slabs with distinctive flakes peeling upwards, revealing underlying dusty sediment. Deep, natural fissures and cracks run throughout the texture, enhancing the sense of arid earth and exposed stratification. The stones have a rough, matte surface with subtle variations from pale beige to light sandy tones, creating a warm and sunbaked appearance. Fine hairline cracks spider across the stone faces, emphasizing dryness and wear typically found in desert or drought-prone environments. The texture’s pattern is natural and random yet tileable, enabling continuous coverage without visible seams. This PBR-ready material is optimized for use in 3D modeling, game development, architectural visualization, and VFX in engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for creating realistic dry terrain, desert landscapes, weathered courtyard floors, cracked earth paths, or ancient stone surfaces in both realistic and stylized scenes. Its detailed roughness, ambient occlusion, and height variations ensure lifelike rendering of sunlight and shadow interplay on cracked stone surfaces. This unique texture brings authenticity to outdoor environments requiring a weathered, sun-scorched stone ground aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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