fractured basalt rock ground PBR texture with dark cracked stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Basalt Rock Ground With Dark Cracked Stones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-basalt-rock-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a tightly packed arrangement of fractured basalt rock pieces. The texture showcases medium to large angular stones with sharp edges, featuring a dark volcanic color palette dominated by deep greys and blacks with subtle hints of brownish mineral deposits. The surface finish appears weathered and slightly rough with natural cracks and fissures prominently visible across the stone faces. Fine dust and erosion marks add realistic depth, while the spaces between the rocks are filled with smaller fractured bits creating a coherent natural pattern. The stones have varied surface details including chipped corners and natural wear, making this texture ideal for representing volcanic rock terrain, cracked cliff faces, or rugged cave floors. Seamlessly tileable and PBR-ready, it integrates smoothly with physically-based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is perfect for game development, environment design, architectural visualizations, and VFX requiring realistic rocky ground or rugged outdoor surfaces. Its dark tonal range and natural fractures evoke a moody volcanic or mountainous setting, lending authenticity to both realistic and stylized scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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