This seamless PBR texture depicts a tightly packed arrangement of fractured basalt rock pieces. The texture showcases medium to large angular stones with sharp edges, featuring a dark volcanic color palette dominated by deep greys and blacks with subtle hints of brownish mineral deposits. The surface finish appears weathered and slightly rough with natural cracks and fissures prominently visible across the stone faces. Fine dust and erosion marks add realistic depth, while the spaces between the rocks are filled with smaller fractured bits creating a coherent natural pattern. The stones have varied surface details including chipped corners and natural wear, making this texture ideal for representing volcanic rock terrain, cracked cliff faces, or rugged cave floors. Seamlessly tileable and PBR-ready, it integrates smoothly with physically-based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is perfect for game development, environment design, architectural visualizations, and VFX requiring realistic rocky ground or rugged outdoor surfaces. Its dark tonal range and natural fractures evoke a moody volcanic or mountainous setting, lending authenticity to both realistic and stylized scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.