Stone Texture of Rugged Basalt Rock Wall with Cracks and Weathered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Rugged Basalt Rock Wall with Cracks and Weathered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-rugged-basalt-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a rugged basalt rock wall composed of large, irregularly shaped stones tightly packed together. The rocks display sharp, angular edges with natural weathering effects and prominent cracks running across their surfaces. Fine fissures and fracturing lines create a detailed network of imperfections, enhancing realism. The surface finish is rough and matte, exhibiting subtle dust and erosion details. Color-wise, the texture exhibits cool dark grays and blues typical of basalt stone, accented by veins of soft orange and muted taupe hues that add subtle color variation and depth. This tileable texture excels in realistic outdoor scenes such as mountainous cliffs, rocky cave interiors, volcanic terrains, or dungeon walls requiring complex stonework detail. Fully PBR-ready, it integrates seamlessly into modern 3D pipelines and game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its high fidelity and natural randomness make it ideal for environment design, architectural visualization, product rendering, and VFX projects emphasizing rugged geological materials with fine surface nuance. This basalt rock wall texture offers a unique blend of visual complexity and reliable tileability for diverse creative uses.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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