Weathered Rocky Cliff Wall Texture with Cracks and Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Rocky Cliff Wall with Cracks and Erosion seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-rocky-cliff-wall-texture-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the intricate layering and natural fracturing of weathered rocky cliff surfaces. The stone appears with large, irregularly shaped slabs cracked into angular formations, emphasizing natural erosion and weathering typical of cliff faces or rugged canyon walls. Varied surface angles reveal subtle stratification and sedimentary layering with rough matte finishes. The color palette blends warm beige and soft gray tones with occasional brownish dust deposits, enhancing the realistic weather-beaten look. Fine, dark cracks run deeply across the surface, indicating natural fault lines while gentle wear marks and surface roughness give rich tactile detail. This highly detailed texture is perfect for artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, giving authentic rocky cliff wall appearances to environment designs, mountainous terrains, caves, and outdoor scenes. Being fully seamless and PBR ready, it offers flexibility for tiling large surfaces without visible repetition, extending applications across realistic or stylized fantasy landscapes that require rugged, natural stone formations. With its unique combination of cracked stone slabs and subtle erosion effects, this texture adds a distinctive rugged charm to any 3D visualization or game environment where rocky cliff walls are featured.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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