Granite Rock Texture Featuring Warm Orange and gray Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Granite Rock Featuring Warm Orange and gray Veins seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-granite-rock-texture-with-warm-tones
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed seamless PBR texture captures the look of granite rock with a distinctive blend of warm orange, creamy beige, and soft grey tones. The stone surface exhibits complex vein patterns intersecting naturally across the texture, combined with small cracks and dark speckles that add depth and realism. The rock surface appears slightly rough and matte with subtle variations in color intensity, mimicking mineral layers and weathered stone deposits. This texture is perfectly tileable, allowing for versatile use without visible seams, making it a strong choice for realistic rock faces, mountain cliffs, architectural stone features, and rugged outdoor terrains. Its natural color palette lends warmth and organic character, suitable for projects requiring high fidelity material such as 3D modeling, game development, and environment design in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether for close-up renders or large-scale scenes, this granite texture will add authenticity to caves, rocky outcrops, or sophisticated architectural visualizations, combining complexity and natural elegance in a seamless PBR-ready format.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.