Slate Stone Wall PBR Texture with Dark Layered Rocks and Cracked Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Stone Wall with Dark Layered Rocks and Cracked Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-slate-stone-wall-texture-for-3d-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture features a tightly packed arrangement of natural slate stones, presenting a sophisticated pattern of dark gray and blue-black rock slabs. Each stone has a unique, irregular shape with crisp edges and visible stratification lines, evoking the natural fissures and layering of slate. The surface is matte with slight variation in roughness, reflecting subtle erosion and wear along the edges and fracture lines. Thin veins of lighter mineral deposits and occasional rusty brown highlights add realistic tonal depth and character. Fine cracks and chips in the stones provide organic imperfection, suggesting weathered surfaces exposed to natural elements.

The stones fit together seamlessly, creating a highly tileable PBR-ready texture suited for detailed environment modeling. This texture excels for creating realistic rocky walls, floors, and ground surfaces resembling quarry slate cladding, cave walls, or styled pavements. It is perfect for architectural visualization, game environments, and cinematic VFX pipelines in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its naturalistic tone and intricate detailing enhance fantasy terrains, medieval or modern stone pathways, and rugged outdoor cliff facades.

With high fidelity to natural stone characteristics and a balanced palette, this slate stone texture adds a refined yet raw stone aesthetic to any 3D project where authentic rock surfaces are needed.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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