Stone Pebbles PBR Texture with Smooth Rounded Shapes and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Pebbles with Smooth Rounded Shapes and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-smooth-river-pebbles-stone-ground-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a dense arrangement of smooth, rounded river pebbles, exhibiting a natural blend of earthy tones including warm beige, soft greys, and subtle whites. Each stone presents unique color variations with gentle mottling and occasional speckled patterns, contributing to the realism and organic feel of the material. The pebbles demonstrate a polished surface finish typical of river-worn stones, with slight surface imperfections and natural erosion marks evident. The texture’s tileable quality ensures smooth repetition without visible seams, suitable for expansive outdoor ground coverings. Ideal especially for applications in 3D modeling, game environments, architectural visualization, or VFX, this texture fits perfectly for riverbeds, landscaped gardens, beach shores, or any natural terrain requiring realistic stone ground detail. Compatible with major software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture captures the subtle interplay between rough stone surfaces and smooth weathering, enhancing outdoor and natural environment projects with authentic stone ground aesthetics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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