Weathered Sandstone Cliff Rock Texture With Natural Cracks And Layered Formations

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Sandstone Cliff Rock With Natural Cracks And Layered Formatio… seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-sandstone-cliff-rock-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features weathered sandstone cliffs composed of wide, horizontally layered rock formations. The stone surfaces present a weathered look with numerous natural cracks and fissures, demonstrating erosion and time-worn degradation. The color palette is dominated by warm beige and light sandstone hues with subtle variations that emphasize depth and material authenticity. The rocks have rough, slightly porous surfaces with visible stratification lines and weathering marks, as well as some chipped edges that enhance realism. This tileable texture replicates the uneven natural layering found in sedimentary rock formations, making it ideal for 3D artists aiming to create realistic cliff faces, canyon walls, or rocky terrains in outdoor scenes. Its PBR readiness ensures accurate material rendering under varied lighting conditions, suitable for software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether used in environment design, game development, architectural visualization, or VFX projects, this texture provides an authentic sandstone cliff appearance that blends well in natural and rugged geological settings, enhancing realism in dungeons, canyon landscapes, or desert cliffs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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