Weathered Stone Wall PBR Texture with Rough, Layered Beige and Gray Rocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Rough, Layered Beige and Gray Rocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture features a weathered stone wall composed of large, irregularly shaped rock slabs closely fitted together. The stones exhibit a layered sedimentary structure with visible natural cracks, chips, and rough surface details that give an authentic worn appearance. Small rounded pebbles and fine dirt fill the gaps between the stones, enhancing the natural, aged look. The color palette consists of warm beige and cool gray tones with subtle variations, creating a realistic and balanced visual depth. The surface finish is rough and matte, showcasing rugged cliff-like textures with nuanced shadows emphasizing the stratified layers. This tileable texture is perfect for 3D artists and environment designers working on rocky outdoor terrains, medieval or rustic stone walls, canyon cliffs, or natural cave surfaces. It integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows and is fully PBR-ready for photorealistic rendering. Its natural randomness combined with accurate stone layering makes it an excellent asset for game development, architectural visualization, and VFX projects that require convincing rocky ground or rockface materials with an aged, organic character. Use it to enhance medieval dungeons, forest ravines, rocky pathways, or any scene demanding rugged stone craftsmanship with realistic detail and durable clay-like soil in the crevices.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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