This seamless PBR texture showcases tightly packed cobblestone paving stones characterized by their naturally weathered appearance. Each stone features a rough, uneven surface with subtle cracks, chips, and color variations including dark grays, muted browns, and a dusting of light green moss. The presence of thick moss patches and tiny grass sprigs growing between the stones adds an organic, aged character to the texture, evoking an old medieval street or forest pathway. The stones appear damp or slightly glossy in places, enhancing the sense of moisture and realism. This tileable texture retains high detail and surface roughness, making it perfectly suited for 3D modeling, game development, architectural visualization, and environment design workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The moss and vegetation elements provide a naturalistic touch ideal for fantasy terrains, dungeon pathways, or outdoor patios, adding environmental storytelling and depth to your scenes. Its natural layout ensures seamless repetition without visible pattern breaks, making it a versatile all-around asset for creating aged cobblestone surfaces in realistic or stylized settings.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.