Weathered Stone Wall Texture with Light Beige Rough Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Stone Wall with Light Beige Rough Blocks seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-27
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture depicts a weathered stone wall made from roughly hewn, uneven beige to light tan blocks. Each stone block has a natural irregular shape and rough surface, showcasing subtle cracks, chips, and slight erosion details that contribute to an authentic aged look. The stones are tightly arranged with thin, dark mortar gaps that highlight the separation between them. The surface texture varies across the blocks with areas of slight discoloration, faint dirt stains, and delicate veining patterns embedded within the stone. The light color palette leans towards muted warm creams and sandy hues, suitable for sunlit, outdoor medieval or rustic architectural scenes. The overall finish is matte with visible surface roughness but no wet spots, giving a dry, natural stone feel. This tileable texture is PBR-ready, designed for photorealistic 3D asset creation, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly into environments needing detailed stone walls such as castle exteriors, dungeon corridors, historical ruins, or fantasy village buildings. With its realistic detail and natural pattern flow, this texture helps artists achieve authentic stone wall surfaces in 3D models and game environments.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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