Cracked Dry Stone Ground PBR Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Stone Ground with Rough Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a natural stone ground characterized by heavily cracked, dry earth with thick, irregularly shaped stone slabs. The rocks display a rugged and rough surface with intricate fissures and weathering details indicating long-term erosion and dryness. The cracks between the slabs form deep crevices filled with darker soil, enhancing the realistic fractured ground appearance. The color palette is predominantly cool grey with subtle earthy brown undertones, replicating a parched stone terrain found in barren or rocky outdoor environments. The texture surface is matte and dusty, lacking any polished or wet spots, emphasizing the dry, rough nature of the stone. Ideal for use in game development, architectural visualization, and 3D environment design, this tileable texture fits seamlessly in mountainous cliffs, cave floors, desert terrains, or abandoned dungeon paths. Fully PBR-ready, it integrates smoothly in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing accurate physical shading and depth. Its natural random pattern and distinctive cracked stone look allow versatile application for realistic outdoor scenes with arid, weathered stone ground or rocky cliff bases, enhancing any project needing authentic geological texturing with strong visual impact.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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