Slate Stone Wall PBR Texture with Rust and Varied Shapes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Stone Wall with Rust and Varied Shapes seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-slate-stone-wall-texture-with-rusty-accents
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a natural slate stone wall composed of irregular, medium-sized stone slabs tightly arranged with visible dark brown mortar filling the cracks. The stones display varied geometric shapes—triangles, trapezoids, and irregular polygons—giving the wall a realistic handcrafted masonry feel. The surface finish is predominantly matte with slight natural surface wear, highlighted by subtle scratches and smooth edges. Visually, the stones range in cool grays and blues, accented by distinctive rusty orange and brown patinas that suggest weathering and iron deposits within the rock layers. Fine details such as small mineral veins, faint layering, and patches of mild erosion add authenticity to the texture. The natural irregularity in stone shapes combined with the earthy tones creates a warm yet rugged aesthetic, perfect for medieval or rustic architectural scenes. Fully tileable and PBR-ready, this texture is optimized for seamless application in 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for environment design involving stone walls, castle façades, dungeon interiors, or outdoor rock fences. Its balanced blend of realism and character makes it a versatile asset for game development, VFX, and architectural visualization requiring a natural stone wall surface with subtle weathering effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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