Weathered Stone Wall PBR Texture with Realistic Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Realistic Moss and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-moss-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR stone texture showcases a weathered and rugged stone wall composed of irregularly shaped slabs arranged in an organic, non-uniform pattern. Each stone exhibits detailed surface imperfections, including cracks, chips, and erosion marks that speak to long-term natural wear. The stones have a predominantly cool gray palette with subtle brown and blue undertones that add depth and realism. Between the stones, dark mortar-like crevices harbor vibrant green moss patches and lighter lichen speckles, enhancing the aged, damp appearance of the surface. The rough, matte stone surfaces feature natural stratification and fine scratches, creating tactile variety and depth in 3D renders. This texture is perfectly tileable and PBR-ready for seamless integration into projects using Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, or other 3D modeling and game design software. Ideal for medieval dungeon walls, rocky cliffs, castle exteriors, or realistic cave environments, it provides authentic atmospheric detail that enhances fantasy or natural outdoor scenes alike. Its combination of weathered stone with mossy growth makes it fitting for scenes conveying age, abandonment, or moist climates, creating versatile terrain and architectural surfaces with a strong visual story.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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