Weathered Stone Wall PBR Texture with Realistic Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Stone Wall with Realistic Moss and Cracks seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-moss-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR stone texture showcases a weathered and rugged stone wall composed of irregularly shaped slabs arranged in an organic, non-uniform pattern. Each stone exhibits detailed surface imperfections, including cracks, chips, and erosion marks that speak to long-term natural wear. The stones have a predominantly cool gray palette with subtle brown and blue undertones that add depth and realism. Between the stones, dark mortar-like crevices harbor vibrant green moss patches and lighter lichen speckles, enhancing the aged, damp appearance of the surface. The rough, matte stone surfaces feature natural stratification and fine scratches, creating tactile variety and depth in 3D renders. This texture is perfectly tileable and PBR-ready for seamless integration into projects using Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, or other 3D modeling and game design software. Ideal for medieval dungeon walls, rocky cliffs, castle exteriors, or realistic cave environments, it provides authentic atmospheric detail that enhances fantasy or natural outdoor scenes alike. Its combination of weathered stone with mossy growth makes it fitting for scenes conveying age, abandonment, or moist climates, creating versatile terrain and architectural surfaces with a strong visual story.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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